10/7/2023 0 Comments Arnold plugin maya![]() ![]() The majority of lights are supported, including portals.Most LPEs (39/46 and counting) are now supported.GPU noise is now on par with CPU noise when using adaptive sampling, which has been improved to yield even faster, more predictable results regardless of the renderer used. Excessive sources of noise have been removed, such as indirect noise in refractions or reflections.A first version of the new Shadow Matte shader has been added to the GPU renderer.Bounding volume hierarchy (BVH) memory used by geometry is reduced by as much as 50% for large meshes.Time to first pixel is now faster thanks to a number of improvements including more efficient NVIDIA OptiX caching. ![]()
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